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Resume

Experience

August 2023 – Present 

ADJUNCT ASSISTANT PROFESSOR

Division of Games - University of Utah

Salt Lake City, UT

  • Restructured courses to match current and evolving industry pipelines and methods 

  • Instructed interdisciplinary groups of students in the traditional approach to concepting, pitching, and developing games and prototypes in Unreal Engine 5 and Unity 

  • Instructed interdisciplinary groups of students in concepting, pitching, and developing alternative games with the purpose of relaying more than just entertainment to the audience in Unreal Engine 5 

  • Instructed interdisciplinary groups of students in concepting, storyboarding, and producing 3D real-time short films and in-engine cinematics and interactive machinima in Unreal Engine 5 

  • Instructed students in the creation and implementation pipeline of game assets and content including textures, materials, static and skeletal meshes, rigs and animations, optimization, baking maps, etc. 

  • Created multimedia lecture and demo materials to enhance student learning 

  • Further refined lecture and class materials to ensure advanced student knowledge of methods for 3D asset creation, game design and development 

August 2019 – August 2023 

ASSOCIATE INSTRUCTOR

Entertainment Arts and Engineering - University of Utah

Salt Lake City, UT

  • Restructured courses to match current and evolving industry pipelines and methods 

  • Instructed interdisciplinary groups of students in the traditional approach to concepting, pitching, and developing games and prototypes 

  • Instructed students in the creation of high-quality 3D models, efficient and clean topology, the importance of edge flow, and becoming fluent in the character and asset creation, optimization, baking, texturing, and implementation workflows and pipelines 

  • Created multimedia lecture and demo materials to enhance student learning 

  • Further refined lecture and class materials to ensure advanced student knowledge of methods for 3D asset creation 

June 2018 – Present 

YOUTH AND CONTINUING EDUCATION INSTRUCTOR

Entertainment Arts and Engineering - University of Utah

Salt Lake City, UT

  • Developed and restructured courses guiding students through many aspects of game design, development, and prototype creation in Unreal Engine 5 

  • Created multimedia class materials, lectures, and demos to accommodate different learning styles and ensure student comprehension of class content 

Education

August 2018 – April 2020 

UNIVERSITY OF UTAH

Master in Entertainment Art and Engineering: Technical Art

Salt Lake City, UT

  • Thesis: Game-Ready Houdini Simulations and Visual FX for Unreal Engine and Unity3D 

  • Game creation in interdisciplinary teams using Unreal Engine, Unity3D, MonoGame 

  • Digital Content Creation TA 

August 2014 – April 2018

UNIVERSITY OF UTAH

Bachelor of University Studies, EAE Emphasis

Salt Lake City, UT

  • Focused on 3D art and asset creation for use in Unreal Engine and Unity 3D as well tools and tool creation to streamline implementation 

  • Game creation in interdisciplinary teams using Game Maker, Unity3D, Unreal Engine 

Curriculum Development

Game Design Studio (Age 11-13, 14-17)

Game Design: Multiplayer Madness

Advanced Game Design Studio (Age 14-17)

Game Design: Wreckless Racers

EAE Girls: Game Design

Game Design: Arcade Classics

Game Design; 3D Worlds

Game Design: Side Scrolling Adventures

Game Design: First Person Action

Skills

Autodesk Maya

Houdini

Unreal Engine

Substance Designer/Painter

Blueprints Visual Scripting

Photoshop

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